CHILDREN OF CAINE The children of the night – what games they play! And what games can we play with them? Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it….
Inside Vault of Magic, you’ll find a vast treasure trove of enchanted items of every imaginable use—more than 950 in all! The heaps of armors, weapons, potions, rings, and wands are just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it’s all here, ready for your 5th Edition game. More…
One look will tell you that this book is something special. Page after page of unique and interesting villains, anti-heroes, and secret organizations. No knock-off generic characters in this book! Each and every character is distinct and different, with his own origin, history, personality, powers, and point of view. Homicidal maniacs, would-be world conquerors, speed…
This hardcover sourcebook opens up a whole new aspect of game play, in which characters interface with and explore the reaches of the datasphere. The first in-depth look at an important part of the Ninth World setting of Numenera. A new region of the Ninth World to explore and a whole new mode of gameplay…
Nightmares and premonitions wake you in a cold sweat, panic tightening your chest. “It began with rolling fields and an invitation. An outstretched hand – whose hand? Then a starry sky and the emptiness of space. You couldn’t breathe, your heart racing as you recognized a planet – the emerald – Kua, waiting for you….
Threat Assessment: Xenos contains a mass of new alien threats to challenge Agents of any Tier, and is the perfect companion to any Warhammer 40,000 Wrath & Glory campaign.As well as massively expanding the Xenos factions found in the Wrath & Glory Core Rulebook, this book explores newcomers to the Gilead system, including the enigmatic…
The Mortal Realms are besieged. Packs of savage beasts stalk the wilderness. Parades of disquiet dead stirred by baleful magics haunt the nights, enacting terrible vengeance upon the living. Hordes of Orruks, Grots, and Gargants rampage unchecked, driven by little more than destruction and despoilment for their own amusement. And the innumerable servants of the…
Realmgates crackle with eldritch energy, incredible artefacts of untold power alter the fates of thousands, and great warriors wielding realmstone-infused arms hunt Endless Spells that strike terror wherever they roam. The Mortal Realms are full of incredible artefacts of power, will you claim them for yourselves? Warhammer Age of Sigmar Soulbound: Artefacts of Power is…
Embrace the Waaagh! and become a Champion of Destruction! Champions of Destruction allows players to create the most brutally cunning — or cunningly brutal — characters for Warhammer Age of Sigmar: Soulbound! Become Da Boss, set out across the Mortal Realms in search of a good scrap, and face down the biggest, baddest, creatures in…
Champions of Order gives players a wealth of new options for creating characters for Soulbound and features new Archetypes, new Talents, and devastating new spells. It s packed with content and options to expand on your Soulbound game. Inside this book, you ll find: • An expanded look at the Soulbound and their history, details on the mysterious Binding ritual…
There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is…
Aether-powered Kharadron sky-ships soar through the clouds, Corsair wolf-ships cut through the waves armed with monster-hunting harpoons, and helblaster volley guns erupt from the walls of the Free Cities. The cogs of war are ever-turning, and the Mortal Realms are in need of talented smiths. Warhammer Age of Sigmar Steam and Steel presents everything you…
Rifts Russia is a savage wilderness infested by demons and other supernatural horrors. From the chaos, the Warlords have risen as Russia s self-proclaimed saviors, but they are also its conquerors and tyrants who use fear, force and hordes of monstrous cyborgs to dominate the land.
For use with ANY game system!A beautiful, little 48 page, comic book sized reference book packed with real world weapons, armor and data. Designed to be easy to use and easy to carry anywhere.Presents dozens of famous and obscure weapons of Japan, China and the Orient, plus samurai and other armor and several castles complete…
Where the Machines Wait is a 5e mega-adventure for characters of roughly 5th level. It can be played as a series of short ventures into the Grave of the Machines, easily placed between other adventures in your campaign. Its deeper plotline can be introduced at any time—or you can ignore it and explore the ruin. Where…
Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of…